Monday, October 31, 2011

How Juggernauts Will Work as DPS In Star Wars the Old Republic MMORPG


So for example you are a DPS-based Jedi Guardian/Sith Juggernaut. You will be wearing heavier armor and you will do less damage than a Gunslinger who's not wearing armor of this type.

That might seem simple but it's a little more complex than that.

Basically in this game, there are many, many variables factoring into DPS specs. For each class you'll have varying amounts of CC and ultility that will alter your maximum DPS. There's some talk about DPS over time as well, burst, non-burst, crit damage, and snare damage. Basically all of this has a large play in your class ability and ultimately your DPS.

So let's say for example you have a utility ability as part of your DPS rotation which has a snare or debuff - or some other type of debilitating effect. It may not deal damage on the target however so that is not DPS. On a 1:1 encounter a marauder could potentially deal more damage than a Jedi Guardian BUT if the Guardian uses the right abilities, he or she could negate this DPS advantage.

Take the Gunslingers and Marauders. They LOOK like a more viable threat in a showdown because of the high burst single target DPS they do. Yes they can kill fast, much like rogues in WoW, and this is fast and effective.

Now alternatively, you may be ignoring the Madness Inqusitor/Balance Consular who's hiding nearby, dropping AoE attacks and snares. If you were to get them focused on your whole team, and at the end of the warzone, these are the ones who end up with the highest DPS.

But, say, a marauder goes up against one of these classes. Well it will take them a great deal of skill to not get killed because they can't outdamage a Marauder. What they'd do in an ideal scenario would be to put lots of DOTs and debuffs on him and also keep him at range so he can't melee. That's easier said than done. These duels come down to skill, plain and simple.

So basically, DPS is only one part of the equation. Ultimately how well you play and know a class is what will determine how well you end up in each fight, and each scenario (PVP, PVE). This is true of raids, of PVP Warzones, of everything in the game. If you learn a class well, you will do much better DPS and what class you play is less important than how well you play it.

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